About
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ADK is being built by Peter Fibaek, who also uses the long-running creative name LordHellFire. The project grew from years of interest in modded game servers and Rust plugin development. Large plugin collections can b...
Welcome to the public development site for ADK.
Current state: ADK is still in idea and architecture development. No usable product exists yet.
ADK is an experimental development kit for safer and more structured game-server plugins. Plugins describe what they want to do, while the framework checks permissions, coordinates conflicts, and applies accepted results through controlled boundaries.
The project is also exploring a larger goal: moving reusable gameplay reasoning out of isolated plugins and into shared services that game developers and server owners can understand and combine.
This site publishes plain-language explanations and development journals. The detailed private design remains inside the project vault.
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ADK is being built by Peter Fibaek, who also uses the long-running creative name LordHellFire. The project grew from years of interest in modded game servers and Rust plugin development. Large plugin collections can b...
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The topic pages below collect short public explanations from the ADK project notes. Each section explains one part of the design. The sections may read like separate introductions instead of one long article, because...
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Two views of the same project The Developer Blog follows ADK from two sides. Peter writes about the work as its human developer. AI assistants write about the collaboration, including mistakes, corrections, and design...
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A dedicated ADK contact channel may be added later. For now, use the Feedback button at the top right of any page to comment on that page or the project. Written submissions are not shown publicly. You can also discus...